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Product Description
From the Manufacturer
Dead Space 3 brings Isaac Clarke and merciless soldier John Carver on a journey across space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, Isaac must comb the harsh environment for raw materials and scavenged parts. He will then put his engineering skills to the ultimate test to create and customize weapons and survival tools. The ice planet holds the key to ending the Necromorph plague forever, but first Isaac must overcome avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and the brutal elements, Isaac can choose to team up, not only for his own survival, but for that of mankind's. Play together with a friend or go it alone as Isaac Clarke using the seamless new drop in, drop out co-op functionality. Each mode offers unique story elements and gameplay.
KEY FEATURES
- Team up and take down the terror together
- Play the full campaign in online co-op or single player
- Easy drop-in and drop-out play
- Head planet side and experience a hostile new environment
- Discover underworld cities and accept side missions
- Explore the frozen terrain and search abandoned encampments
- Uncover the past and embark on a thrilling expedition to save mankind
- Discover the source of the Necromorph terror and fight to fend off the extinction of the human race
Minimum System Requirements
OS: Windows XP (SP3), Vista (SP1) or Windows 7
CPU: 2.8 GHz processor or equivalent
Memory: 1 GB RAM (XP), 2 GB RAM (Vista or Windows 7)
Video Card: NVIDIA GeForce 6800 or better (7300, 7600 GS, and 8500 are below minimum system requirements)
ATI X1600 Pro or better (X1300, X1300 Pro and HD2400 are below minimum system requirements)
256MB Video Card and Shader Model 3.0 required
DirectX: The latest version of DirectX 9.0c
Hard drive: At least 10GB of hard drive space for installation, plus additional space for saved games.
INTERNET CONNECTION, ORIGIN ACCOUNT, ACCEPTANCE OF PRODUCT AND ORIGIN END USER LICENSE AGREEMENTS, INSTALLATION OF THE ORIGIN CLIENT SOFTWARE (WWW.ORIGIN.COM/ABOUT) AND REGISTRATION WITH ENCLOSED SINGLE-USE SERIAL CODE(S) REQUIRED TO PLAY, ACCESS BONUS CONTENT (IF ANY) AND ACCESS ONLINE SERVICES. SERIAL CODE REGISTRATION IS LIMITED TO ONE ORIGIN ACCOUNT PER SERIAL CODE. SERIAL CODE(S) ARE NON-TRANSFERABLE ONCE USED. EULAS AND ADDITIONAL DISCLOSURES CAN BE FOUND AT http://bit.ly/1Ee7fuU. EA ONLINE PRIVACY POLICY AND TERMS OF SERVICE CAN BE FOUND AT AT WWW.EA.COM. YOU MUST BE 13+ TO ACTIVATE SOFTWARE, ACCESS ONLINE FEATURES AND REGISTER FOR AN ORIGIN ACCOUNT. EA MAY RETIRE ONLINE FEATURES AFTER 30 DAYS NOTICE POSTED ON http://bit.ly/1sYoCpc.
CUSTOMER REVIEW
Lets cut to the chase. Dead Space 3 is fantastic
I've read plenty of other peoples perspectives on the game, and as usual, I'm somewhat baffled at the negative reviews. I'll refrain from commenting on the source of the negative reviews, as we're all used to these awful reviews for video games each time a new one comes out. Its become almost silly how the insanely toxic negative reviews come out 2 hours after games become available. Obviously people don't play through the games to understand them.
Now, onto DS3. This is an operatic continuation to the DS series, with much of the critical mass of DS2 being picked up on, including some of the characters, and a portion of the storyline, and the gameplay in spirit at least. The action is nearly identical to DS2, with the same feeling of the controls, and same basic pacing. There are plenty of disgusting necromorphs to kill. They explode beautifully into a pile of creature debris....
This installment is much more story driven than the previous games. Its worth it to watch the 2 Dead Space movies if you can find them (they are on various streaming services). The whole story line will fill in for you, and Dead Space 3 will make much more sense. The story is actually quite ambitious and fulfilling, even if it is an amalgamation of numerous space/horror shooters.
The storyline is even bigger and more ambitious than the previous installments, as the characters are now closing in on the source of the plague and the original markers. A portion of the game is in space, where the feeling of weightlessness and disorientation is better than ever. There's an amazing portion where you are in a space suit, and you have to maneuver through a huge debris field in deep space, picking parts and junk from all sorts of broken space craft. Its really awesome, if not dizzying.
The planet bound adventures take place on a variety of locations, with lots of new baddies to shoot. The ice planet is filled with interesting nooks and crannies, that hide creatures as well as stuff. There are plenty of scares to be had, but candidly, we're all used to the creatures jumping out of all sorts of crevices now, so we're all ready for it...it probably feels less shocking than the first game, where you had no idea what was going to happen.
As far as the gameplay, its a refined version of what we saw in DS2. Some things succeed, while others take a bit of time to understand and may work less optimally. The whole resource gathering to make weapons thing is a bit tough to get the hang of, and probably didn't need to exist. Its confusing and wasn't necessary, although the notion of gathering junk to make new weapon types isn't anything new to video games (RPGs mostly) While it clearly makes sense in the Dead Space series, it doesn't actually add to the game, as you can only have 2 weapons, and none are all that great anyway. It takes till much later in the game for the whole weapon construction thing to start being useful. Its definitely not a high point, although there is nothing wrong with it in concept, the execution of the whole thing leaves a bit to be desired. You never really know what weapons are good, bad, useless, are slow, fast, etc. You have to make them, then try them, then disassemble them, etc. There have been much more reasonable and successful weapon crafting mechanisms/schemes in many other games (Fallout 3 comes to mind, as do many others).
All video games have annoying things to them, even the great ones. DS3 has too many boss type battles during the course of the early part of the story for my taste, as I find they waste inordinate amounts of time, and while they're mostly straightforward, they are annoying. The save system has become totally automated, and now it becomes even more consolish in nature, where you have to play based on the developers time checks, rather than yours. This leads to the terrible feeling of doing checkpoints over and over and over and over till you want to pry your eyes out of your head. Additionally, the save system exhibits some random behaviors, where you can't tell where you are each time you start playing. They've also introduced something called "start from the storyline", which is different than starting from your last save. I have NO idea what the difference is. Totally confusing and borked to say the least.
So all in all, this is an incredible game, even if it does have some dopey operational decisions made by the designers. The Save system is definitely a low point, but it does do something, even though we're all not sure exactly what it does most of the time. Other than that, the other annoyances are very minor, in comparison to how amazing the overall game and story are.
And finally, the music is AMAZING. The score is epic.. just incredible. The voice acting is terrific as well, and the entire aural experience is otherworldly. All in all, this game is remarkable in its ambition, its sweep, and its breadth. Hope they keep making them
FINAL POINT: If you like the story, and scifi in general, its definitely worth it to watch the animated Dead Space movies on whatever streaming service you may have. It makes a world of difference to how you may think about the game and the whole series in general.