Tuesday, March 17, 2015

Get Battlefield Hardline [Online Game Code]


Get Battlefield Hardline [Online Game Code]








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CUSTOMER REVIEW

Review

Gotta be the worst battlefield ever, I pre ordered it on Origin. I got the Ultimate Edition for $119.98, because I have always been a fan of the battlefield franchise. The battlefield we all love are from DICE, since EA decided to put what so ever developers we never heard of into the game development, now we get this weird mix. Is it like CS or is it Battlefield? They seemed to take the bad graphic of CS and the lagging issue of Battlefield together and see what happens. "Oh its gonna be big." they said, "Its the fastest Battlefield game yet." they said.

If we want to play a fast pace FPS, we have COD. They do well at what they do, why does Battlefield have to copy the style of Call of Duty fast pace experience? Also if you have played the game you will notice that everything is so stiff, from player movement to aiming. Battlefield are known for their first person military shooter experience, but this time all those things that built their success are stripped from the game. Many people like to play conquest mode with Jets, tanks and helicopters, but almost none of those experience exist in Hardline anymore. So for people who like to play vehicles, ooops. There are so few weapon selections in the game, also if you decide to work on a single gun, you better wish its for both cop and robber. Because most guns are only available when you are on certain side of the team. Also, hackers. What ruins every good FPS game, any experienced FPS player would agree skill cannot be faster and better than computer script in most situations. If you play the PC version of the game right now, you are in for a treat of modern technology. Aimbot, ESP for starters, if you want something more ridiculous you will get it. Or maybe its just me because 50/0 K/D ratio seem legit. "Oh I just play a lot." he said, since the game just officially came out today I don't see a problem in this at all. Maybe he practiced during Beta. Anyways, buy the game if you got the extra cash. But don't get your hopes up, its one of the worst Battlefield yet.

Best Final Fantasy Type-0 HD - PlayStation 4


Best Final Fantasy Type-0 HD - PlayStation 4




Product Description


Platform: PlayStation 4



One of the most highly anticipated role-playing games of all time, FINAL FANTASY TYPE-0 makes its Western debut on PlayStation 4 and Xbox One as FINAL FANTASY TYPE-0 HD. Featuring the immersive story, memorable characters, and production values the series is known for, players are transported to Orience, a dark, FINAL FANTASY world governed by crystals and torn apart by war, as the nation’s youth are swept into its conflict. Step into the fray as Class Zero, a group of fourteen students from an elite military academy whose country is attacked by an aggressive neighboring Empire. Using the powerful abilities and magic of all fourteen characters in fast-paced action RPG combat, players must face the brutality and injustices of war to uncover the secrets of its genesis.



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CUSTOMER REVIEW

Review

I was really hoping for a game to show off too all my cool friends that I got a ps4.



Instead, I got some game where you play as some emo kid who thinks hes cool because he has a gun.



Guns are not cool.



Also the graphics are terrible.



My atari had better graphics.



Wow what an amazing game.



0/6 stars


Saturday, March 14, 2015

Get Ubisoft Rocksmith Real Tone Cable


Get Ubisoft Rocksmith Real Tone Cable








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CUSTOMER REVIEW

Review

This review is actually for the USB Rocksmith Real Tone cable, not the game.



I recently purchased this game and decided to try the cable directly into Garageband on a Mac, since I had tried the 'Alesis Guitarlink' USB cable and found it unworkable in Garageband because of a low volume but persistent high-pitched pulsing/beeping coming from what I assume is the USB circuitry in the Alesis cable. Maybe my Alesis cable is defective - either way it was unusable.



I am happy to comment that this Rocksmith Real Tone cable works perfectly with Garageband for me and is absolutely free of any unwanted noises. The cable is quite sturdy and seems almost indestructible in normal use. There is even a strain release mechanism in the USB tail where an inline plug will disconnect without yanking any of your computer (or game console if you are using it with the Rocksmith game) onto the floor.



Highly recommended. I ordered a spare before everyone figures this out and the cables end up on backorder!

Tuesday, March 10, 2015

Get Logitech G13 Programmable Gameboard with LCD Display


Get Logitech G13 Programmable Gameboard with LCD Display








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CUSTOMER REVIEW

Review

I have used both the Logitech G13 and Belkin n52te extensively, so I thought it would be useful to write a review comparing the two products.



Usage

I have used both keypads to play World of Warcraft (WoW) extensively. Typically I use the mouse to steer my character, and the keypad to do the actions on my action bar. I use the joystick to move forward, back, and strafe left and right. My hand is average to small in size.



Keys

The Logitech G13 has more keys than the Belkin n52te. In fact the main reason I bought the G13 was because I ran out of keys on the n52te. The G13 has 22 keys plus a joystick button, and two extra buttons near the joystick for a total of 25 programable items. The n52te has 14 keys, a scroll wheel up-down-click button, and two buttons by the joystick for a total of 19 programmable items. When you get advanced in WoW, the more buttons you have, the better your game will be since you can quickly do an action by pressing a button.



The n52te keys are all pretty much the same shape, and the middle key has a bump on it to help you locate where you are. The G13 has the most common keys the same shape, but other keys near the edges have a different shape. I find this helpful since I can feel the key and know where I am due to its shape. The G13 all has four keys with a concave impression to help you locate where you are on the keypad. Again, I find this more useful than the one key the n52te uses with a bumb on it.



Joystick/D-Pad

The n52te has a D-Pad that allows you to control movement in 8 directions. It has an optional joystick insertion that makes it feel more like a joystick. When playing WoW, I actually only used 4 directions, and disabled the corner directionals, since it was too easy to go the wrong way by mistake. With just 4 directions (forward, back, strafe left, strafe right), it was easier to use.



The G13 has a small joystick which allows you to control 4 directions. Comparing the two, I think the G13 is much easier on the thumb than the n52te. After hours of play, and days of gaming, this makes a big difference. The G13 moves much easier and with less effort than the n52te. The G13 also pivots more naturally, so it is much easier to switch directions with less effort. The only thing I don't like about the joystick is the joystick button is very hard to press.



Ergonomics

I feel that the n52te actually promotes carpel tunnel syndrome in the way its designed. The problem is that it forces you to bend your wrist upward so that you are continually putting stress on those tendons. The palm rest does not help, as it simply forces this bad wrist orientation. In order to use the n52te without pain, I actually had to prop up my elbow on some books so that my wrist could be in a more natural position.



The ergonomics on the G13 are far superior than the n52te. The way its designed it allows you to keep your wrist in its natural position, as when you are typing, without having to bend it upward as in the n52te. I can use the G13 continuously for hours upon hours with no discomfort at all.



LCD

The G13 comes with a LCD display, which the n52te does not have. At first I thought I would not use it much, but now I find it to be a helpful addition. For WoW, it shows your characters stats as well as other things such as your equipment durability, so you know when it is time to repair. On battlegrounds it shows stats like how many players on each side, time elapsed, deaths, killing blows, and honorable kills. The LCD does other stuff too when you are not playing the game (time and date, cpu usage, stopwatch, rss feeds, music info, etc). So I think it is a nice bonus.



Programming

I found both units really easy to program. It is very easy to assign any keystroke or key combinations or macros to any key on the keypad.



Conclusion

Overall, I would say the Logitech G13 is superior than the Belkin n52te and would highly recommend you buy the G13 over the n52te. My feeling is that the G13 is the next generation of keypads with all the best features, while the n52te is the old generation of keypads which has now been surpassed.

Get Logitech Gamepad F310


Get Logitech Gamepad F310








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CUSTOMER REVIEW

Review

-Nov 2012 update below-

EDIT: I have now acquired a F710 and will also do a brief review on that which will add on to this a bit further in the future.



I mean that title in a good way really. The Logitech F310 is actually a pretty nifty controller at a price of $25 or less. The best way to sum it up is an Xbox 360 controller meets a PS3 controller and yeah... things happen. You have the familiar shape and layout of the PS controllers with the exact face buttons of the 360 controller. Also, the little Logitech logo is actually a home button reminiscent of the 360 controller's.



The F310 (and 510 and 710) literally function like a 360 controller in games that accept 360 controllers (which are many these days.) If you play a game that accepts 360 controller layouts they are immediately adapted to the F controller series. But what about games that don't want to recognize 360 controllers you might wonder. The brilliant thing about this controller is that it can use X-input (the 360's interface) or direct input (the input of standard PC controllers and even the PS3!), this is adjusted by a slider on the back. X-input is standard for modern games but if you need customization then direct input (particularly for older games) helps in some cases. The F controllers come with a software that allows you to create and use profiles to map button layouts to do other things (similar to Logitech's gameboards like the G13) which can come in handy if you choose to learn the software.



It's worth noting that if you wanted to you could also use this controller on your 360 or PS3, not just your PC. On the PS3 the Logitech button sadly doesn't work like the PS button (because you're in direct input mode and the PS button doesn't exist to this thing) so that's the only con for using it on the PS3. For the 360 in X-input, I imagine you'd be right at home.



Of course I do see one flaw that is a bit annoying in all the greatness. The triggers on the controller aren't the most comfortable due to feeling like they need a little more forced input from the user to depress inward. I'm not sure if this is something one would adjust to over time or would "break in" over time but it's worth noting since it's made me a bit uncomfortable in a few titles.



For $25 the cons are very small on this controller. I took off a star for those triggers but they're really not a total deal breaker and Logitech really did try doing a lot for your $25. The ability to function as a 360 controller without the $40+ expense (including the wireless adapter in some cases), the ability to switch input modes on the fly, a profile button mapping tool and a fairly solid build all push this thing a long way. If you're not vouching for the 360 controller on your PC then the Logitech F series is a solid way to go. The 310 mainly ditches the rumble and wireless features but for $25 or less those losses don't feel glaring one bit. If there was a way to rate it 4.5 it'd be totally accurate because it's close to excellence. Overall it's classic quality Logitech.



Update: So it's been a a few days over a year since I wrote this review and I can safely say I stand by it still. The controller's functioning well as ever still and it's versatility has come in handy in a myriad of different PC titles from several genres here's just a sample list of a few titles it works great on:

Assassin's Creed 1, 2, Brotherhood

Bastion

Batman: Arkham Asylum

BlazBlue -Calamity Trigger-

Blur

Burnout Paradise

Cave Story+

Darksiders

Devil May Cry 4

Guilty Gear XX #Reload & Isuka

Gundemonium Collection

Hunted: The Demon's Forge

Jamestown

Lara Croft & the Guardian of Light

Prince of Persia (2009)

RefRain -Prism Memories-

Saints Row: The Third

Sonic CD & Generations

Super Meat Boy

Ys Origin



Pros:

- Familiar shape and design

- 2 modes of input cover the gamete of modern and classic PC games

- Very versatile controller capable of functioning almost flawlessly on 3 platforms (PC, 360, PS3)

- Solid build quality and very price efficient, you're not giving up absolutely significant features by not going for the 510 or 710

- Excellent D-Pad, beats out the 360 and PS3 ones with ease



Cons:

- Trigger buttons are a little odd and seemingly require a little more force feedback

Get Logitech G700s 910-003584 Rechargeable Gaming Mouse


Get Logitech G700s 910-003584 Rechargeable Gaming Mouse








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CUSTOMER REVIEW

Review

[UPDATE] Added G700 + G700s comparison photo links (see below).



I've been using the G700 for home and work - first for home exclusively, then for both home *and* work, and now just for work. I was able to use it for both because of its portability, especially the BUILT-IN MEMORY - a very important feature which I'll discuss below.



I got a Corsair Vengeance M95 for home to replace the G700, and I have to say quite frankly, I missed the G700. The G700 was more ergonomic - most especially with the buttons. After a month of using the Corsair, I thought I'd give the G700s a shot. I still use the G700 at work, for writing codes.



What I Like (G700/G700s):

(+) Hands down, highest button count mouse that is *still* very ergonomic.

(+) Dual mode SCROLLING: free scroll or click-scroll

(+) Dual mode: wired, or wireless

(+) Scroll wheel TILT. It is surprising that this feature is not a standard.

(+) Very polished software (for programming the mouse).

(+) Wireless TRANSCEIVER. Most other wireless mice only offer a receiver (1-way).

(+) Uses standard AA battery - which means user replaceable, and HOT-SWAP able.

(+) Ability of keys to be used as modifier keys (CTRL, ALT, SHIFT)

(+) Multiple simultaneous button presses.

(+) ON-BOARD MEMORY Profiles: This feature is very, very important, for it [1] Reduces lag because [2] there is NO background service running (key binding) and, [3] there is no dependence to software which means, [4] it is usable EVERYWHERE (even on the Windows Lock Screen) and [5] increased portability.



What I don't like:

(-) Thick cable for wired mode - however, this means it is durable. Based on experience, durability is a good thing.

(-) A bit expensive as of this writing (because the product is still new)

(-) Cheesy, non-functional graphics. Personally, I prefer the G700's stealth black look.

(-) No lighting, though understandable to improve battery life.

(-) No weight customization - we can't have it all.

(-) The USB transceiver and USB wire uses separate USB ports (cannot be combined like Razer Mamba).

(-) No real, useable difference with the G700.

(-) Still needs a mouse pad.



Differences between G700 and G700s:

(±) The graphics. I personally like the G700's plainer look.

(±) The top surface. Well, the feel and material looks the same, but now with the said graphics.

(±) The side surface. G700s feels and looks more polished: rougher, looks tougher, and less plasticity (more metal-like)

(±) The click-scroll scroll wheel. G700s has less "click" to it. It seems softer/easier to click-scroll. I personally prefer the G700's stronger, more pronounced clicks.

(±) Scroll wheel tilt. Like the previous difference, this has a softer click for scroll tilt clicking.

(±) Scroll mode selector. When selecting free-scroll, it actually feels like it is letting go of the scroll locking. I personally prefer the G700's same feel on selecting either mode.

(±) Most obviously, the max resolution (DPI). G700s' 8200 dpi vs G700's 5700 dpi.



Why 5 stars? Because no one else comes close. Its shortcomings are very minor when compared to its advantages.



VERDICT: I recommend this product. OR, get the G700 which is cheaper.



·



UPDATE: [G700 + G700s]

Here are the photo's I have taken (Uploaded to Amazon Product Images).



http://amzn.to/1rB0OaO



Individual Photos:



http://amzn.to/X9rUg2

http://amzn.to/1rB0OaQ

http://amzn.to/X9rUwg

http://amzn.to/1rB0Ore

http://amzn.to/X9rWnW

http://amzn.to/1rB0Mjk

Monday, March 9, 2015

Best Skylanders Trap Team: Kaos Trap Pack


Best Skylanders Trap Team: Kaos Trap Pack








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CUSTOMER REVIEW

Review

Open letter to Activision: I get it. You have become masters at creating a retail relationship with my kids. And I've played along up until now, your game was creative and fun and my kids used the characters for imaginative play on and off the screen. Well done! But I was uncomfortable at the way you applied your creativity to the task of taking our money....a little here, a little there. The Swap Force was brilliantly capitalistic! Then came the Traps, and we kept playing along, watching the way our kids wanted each new thing you produced. It seemed like there were some fun things in there, like the expansion of the minis. But then some over-reaches - like the many variations on the traps themselves. The game is fun enough, the kids played through it quickly...and reached a roadblock. The Kaos Trap. They wanted it, my son in particular was quick to recognize that it was going to be a big deal as far as game play, he started asking about it regularly. So I started looking. And looking. As anyone can tell you, it is generally hard to find. Unless a person wants to pay $75 or more for it on ebay, or make looking for one a part-time job. I have watched a couple of new "release dates" come and go with no improvement to the availability of the Kaos Trap, it seems that you folks at Activision have created a must-have item by restricting availability, leaving it to a rather canabalistic secondary market to provide an expensive answer. After weeks of frustration, I have reached a point of clarity....it's time to cut the cord, Activision. We are done with Skylanders, we are done running on the hamster wheel of consumption that you put us on, we are done with it all. There are some great, creative, consumer-responsive games and game companies out there, more than ready to replace you. You pushed your demand model too far, and we are opting out.



[...]

Friday, March 6, 2015

Get Razer Tartarus Gaming Keypad


Get Razer Tartarus Gaming Keypad








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CUSTOMER REVIEW

Review

Assuming you already know why you want a keypad and are trying to choose the right one, skip to paragraph three.



First full disclosure, I have been an XBOX gamer since it first came out and was one of the first 20k accounts on Xbox Live! As it's been over a decade and I'm now 26 years old and married I've grown a little tired of the screaming 14 year olds and wanted a big change. I went PC. After years and years of xbox controller gaming with the majority of my collection being shooters like Halo and Call of Duty the transition to a mouse keyboard wasn't coming easily and I was seeking an alternative. Enter the Tartarus.



The Razer Tartarus (or any other gaming keypad for that matter) is essentially a mappable, half-keyboard with a more ergonomic design and maybe a couple added buttons. It appealed to me because it essentially places your hand on the correct keys and being new to PC gaming I was having a lot of trouble staying on the WASD keys, I also play on a low input lag high refresh rate 46in panel in my living room (console gamer habits die hard) so this gives me the opportunity to play on a lap desk sitting on my couch.



PARAGRAPH THREE, THE REVIEW:

The Tartarus looks the same as the Orbweaver but has fully backlit keys, not just the characters. The Tartarus uses membrane keys versus the more expensive mechanical alternative, by doing this it manages to be fairly affordable while retaining most the features of the more pricey Orbweaver. Other than the keys the differences are that the Tartarus has fewer keys than the Orbweaver. The Tartarus also has a couple features that the Orbweaver does not, it has a fully backlit keypad and a braided USB cord. Rather than write a big story on features I'll just list pros / cons.



PROS:

* Very nice, high quality, and extremely ergonomic feel. I've gamed 4+ hours strait on it and not had any noteworthy fatigue or wrist pain, certainly not something I could have said of any keyboard I've used. This in my opinion is the main reason to consider a keypad.

* For membrane keys, they feel excellent. Razer quality is certainly present here in not only the keys but also the braided cord.

* Fully mappable keypad, very cool spacebar button, and an extra button right over the 8 way knob that is defaulted to "ALT" but can be mapped to anything.

* 2 position adjustable handrest for large man hands and small child / girly hands.

* Excellent grip surface underneath, this thing won't slide around during use.



Neutral Notes (there aren't any true cons in my opinion):

* Braided cord is only 6 Ft long. I'm listing this as a con because when you pay $80 for half a keyboard, I am of the opinion that cord length should lean toward the excessive, not the short. This is really more of a neutral note as for a lot of people this won't matter at all.

* Razer Synapse 2.0, the software that this depends on is good, but not great. It will sometimes crash and isn't the easiest to understand. The reason this is a con is that if synapse stops working mid game, your device forgets it's settings so you're basically screwed.

* The 8 way stick is not in anyway a joystick, I wish it was, but it isn't. I tried mapping it to WASD and it's pretty terrible. I think you'll find it most useful to use as a "quick flick" selector for spells or weapons, etc. and will probably only want to map 4 directions as 8 gets really tricky to hit just right.



I hope I gave you some good info, for the money I do not believe the Tartarus can be beat in terms of value for a keypad. Now if someone out there will step up and make a wireless one my life will be complete. (Steelseries, you listening? haha)

Get Etekcity® Scroll S200 High Precision 1600 DPI Wired USB Optical Gaming Mouse with Side Control, Ergonomic and Symmetrical Design


Get Etekcity® Scroll S200 High Precision 1600 DPI Wired USB Optical Gaming Mouse with Side Control, Ergonomic and Symmetrical Design








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CUSTOMER REVIEW

Review

I was skeptical of this mouse because of the low price. I took a chance on it and I am extremely pleased. This isn't just a good mouse for the price, but a good mouse period. I like for the mouse to be a little bigger - I find that small mice (i.e. portable laptop style) make my fingers and hand ache after long periods of use. This mouse is a good size and I feel like I'm simply resting my hand on top of it. The ergonomic design is a positive as well. I have never used an ergonomic mouse, always opting for the standard shape. It didn't take long to get used to and I feel like I have better control over the pointer. The location of the wheel and side buttons are very good, but the additional 3rd and 4th buttons below the wheel are a little tricky to press. Not really an issue for me, but some gamers may want to consider this. Lastly, set up was easy - simple plug and play. It comes with some software that allows you to edit what the buttons do, but I have no real need for it. 5/5 stars. Highly recommended!

Wednesday, March 4, 2015

Get StarCraft II: Wings of Liberty


Get StarCraft II: Wings of Liberty








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CUSTOMER REVIEW

Review

I've watched the Starcraft 2 Amazon reviews come in with great sadness. Sadness because this game deserves so much more than 3 stars, but also sadness because most of the points the negative reviews make are completely legitimate.



Starcraft 2 is a great game. I got it the day it came out and haven't touched another game since. Like the original Starcraft, it's an almost perfectly balanced RTS with three unique races. The Terrans, Zerg, and Protoss each have many new units and tricks up their sleeves, and as with the original, the game takes mere hours to learn but a lifetime to master. Each and every last unit has its perfect situation where it can be used to turn the tide of a game. The production values are phenomenal all around. The sounds and voice acting are fantastic, the attention to detail is amazing, and if you've got a computer that can handle them, the visuals on max settings are absolutely gorgeous. And it doesn't just look and sound good; it plays good, too. A bunch of little technical issues from the original have been fixed: you can issue commands to multiple hotkeyed groups at light speed without some commands being lost, your own units will actually move out of the way when you're trying to construct a building, rally points are more efficient and separate ones can be set for worker units, etc. It's all the fun of the original, but it's now sleeker, sexier and handles better. It is faster paced than the original, and the multi-player automatic match-making system is Blizzard's best yet. As a bonus, it (like Starcraft and Warcraft III before it) ships with a map editor that lets you customize nearly any aspect of the game; skilled map-makers will be making new maps, missions and mini-games for years to come.



So when does a game like this get a 3-star rating? When its own creators unwittingly do almost everything in their power to sabotage it, that's when. Thanks to some miscalculations by Blizzard, there will be entire sections of the fan base that will find this game either unplayable or unappealing. Though the gripes have been listed many times on here, I'll summarize them once more and give my take on just how much they're really likely to annoy you:



1. You need an Internet connection to play, even in single-player mode. Obviously, if you have no or sporadic Internet, this will be a deal-breaker. You can technically play a single player version offline, but it comes with limited features and privileges.

2. You need to make a Battle.net account to be able to play at all. For some, the very idea of having to go online and sign up to use a product you just shelled out $[...] for is a slap in the face. Also, this Battle.net account will be your one and only Starcraft II account; no more starting over with a new name or record.

3. No LAN. I guess maybe Blizzard thought nobody actually LANs anymore? Clearly, the people have spoken, and Blizzard thought wrong. If your fondest Starcraft memories are of playing the game on a LAN with friends, this might be a deal-breaker for you.

4. The region lock. In Blizzard's previous games, you could freely switch between regions. Now, if you're an American and you want to play with your European friends, you need a European copy of the game. It's hard to see what good this does besides making Blizzard more money.

5. No chat rooms. The game's automatic matchmaking system is beautiful, but let's say you want to chat with other players in a chat room for a while before migrating over to a game. No longer possible. Just about the only way to make new Starcraft 2 friends and partners online is to privately message people you were randomly paired with after a game, or to privately message random players in your (or a friend's) league division (hint: if you do this, people will think you're weird). Blizzard has promised to add chat rooms in a patch, but for now, this is the issue annoying me the most.

6. Your Battle.net and RealID friends are practically invited to stalk you. I don't think I've seen a game where adding someone you're "iffy" about to your friends list could end up more detrimental. Not only are you always online while playing this game, you always show as online to everyone on your friend's list. You can choose to show as "busy," but there's no option to hide.

7. The campaign is Terran only, and a multi-player RTS plus one race's campaign might not be worth $[...]. In Blizzard's defense, there are 29 missions, strung together to form an amazing story with cut-scenes and cinematics between each. Each mission can be completed on 4 difficulty levels, all featuring optional objectives and achievements. But for all that, an RTS veteran could blitz through the entire campaign in a matter of hours (on normal mode, at least). If you're one of the players for whom the campaign is the main draw, paying $[...] for a game it only takes hours to beat would be a bad deal.

8. There's no global ladder. If you play league games online competitively, you get ranked in a league, but aside from the top league (so I'm told; I'm not in it), you have no way to tell where you stand relative to everyone else in your league. You can only tell where you stand relative to the others in your 100 person division, and the divisions themselves are not ranked. I much preferred Warcraft III's system, where you could see where you stood relative to everyone.



The funny thing is, some of these new features people are griping about aren't inherently bad ideas. For instance, it's actually very cool to be able to chat and share your achievements with friends while playing the campaign...unless, of course, you just want to strategize and be left alone. Which brings me to what I think is the heart of Blizzard's mistake: they should have made a whole lot more settings OPTIONAL. You should have the OPTION to play single player online or offline, the OPTION to show as visible or invisible to your friends, the OPTION to play LAN, the OPTION to switch regions. But instead, Blizzard's "my way or the highway" approach will leave all of those who can't get past any of the above eight things out in the cold. So please, Blizzard, save your fans, yourselves, and your game a lot of trouble, and make more features optional in future patches.



I'll close by addressing what I think are the three groups of people holding off on buying the game: if you're dismayed by all the negative publicity, but none of the above problems are deal-breakers for you (and there's no reason why any of them have to be), go ahead and buy it. It really is a great game, and you'll have a lot of fun. If you absolutely can't get past one or more of the problems and know they would make the game cease to be a fun experience, then you have my sympathy and you get to keep your [...] bucks. And finally, to those for whom the issues really aren't deal-breakers but who are refusing to buy the game on matters of principle: you have my respect, and even my admiration. But man, you're missing out on a good one.



Update (4/19/11): Since I wrote this review, chat rooms have been patched into the game, though they aren't used nearly as much as the chat rooms in Blizzard's previous games. On other positive notes, the game is frequently patched, balance issues are addressed and taken seriously, the game has very active forums where players talk strategy in detail, and Blizzard is continuing to make new maps and scenarios and integrate them into online play. On the negative side, it's becoming more and more apparent that most of the bigger complaints against the game (like the lack of LAN, online requirement, and region lock) aren't going to be patched away. Overall, I'm still playing the game pretty regularly and having fun, but there's still plenty I'm gritting my teeth about.

Get StarCraft II: Heart of the Swarm Expansion Pack


Get StarCraft II: Heart of the Swarm Expansion Pack








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CUSTOMER REVIEW

Review

1st thing, the gameplay was amazingly fun, especially the campaign, adjusting your armies abilities, and kerrigans abilities, boss fights, level designs were all amazing. And multiplayer is still very good, many mechanics really encourage immediate fighting rather than stand stills for like 15-20 minutes of nothign happening.



Now the dialogue.. This is where I begin to criticize. Remember the SC1 Breifings? Personally I would always sit and listen to each and every one, because characters had something interesting to say. Now in SC2+hots i just skim over the dialogue. NOBODY has anything interesting to say. The writer's of SC2 seem to have a much smaller vocabulary. Yeah remember when Kerrigan had a sense of humor, and that she was always making some sarcastic remark? Rarely any witty comments from the "Queen #*

Get Civilization Complete Pack [Download]


Get Civilization Complete Pack [Download]








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CUSTOMER REVIEW

Review

Great but doesnt include steam key for civ 4.

Tuesday, February 24, 2015

Get Titanfall [Online Game Code]


Get Titanfall [Online Game Code]








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CUSTOMER REVIEW

Review

I'll start by saying this is a very very polished game. It looks good, the gameplay is smooth and the balance is superb. For me anyway, the launch has been completely smooth with no server issues or game-breaking bugs.



Weapons: Nothing Earth-shattering here. You have your standard shooter arsenal. Pistols, Shotguns, Machine Guns, Rocket Launchers, etc. Some weapons have cool twists, like the smart pistol. Many people will hear about the smart pistol and immediately roll their eyes. It sounds ridiculously overpowered, a gun that locks on and then doesn't miss. Why would you use anything else?! Well, the developers were careful to keep it balanced. The smart pistol has a short range and takes a while to lock on. So a standard point-and-shoot will be superior in many situations.



Movement: It is very freeing to double-jump around, run along walls, etc. This is a welcome change from other shooters where there are pre-defined ramps and corridors. It wouldn't be easy to camp in this game, because the enemy can come from anywhere. It honestly takes a bit of getting used to. The maps still have the ramps and streets you're accustomed to, so you just slip into the habit of walking around on the ground, which is a decidedly bad idea in this game.



Titans: This is the part that is really different. Mixing mech-based combat with a first person shooter, AND preserving balance. There are three types of titans, basically a fast light one, a heavy tank, and an in-between. As you level up, you can customize abilities to suit your style. You have to be careful, as once your shield is gone, any damage you take is permanent (unlike when you're on foot). I was concerned that they may be something like tanks in battlefield, where the map deploys a certain number of titans and whoever gets there first wins. That's not the case, everybody can summon their titan after a few minute cooldown. They are certainly most effective in packs, and I found myself staying on foot most of the time.



The individual components of this game aren't particularly original. Perfect Dark had a locking pistol back in the day, there have been countless mech games (was always partial to starsiege, but that may reveal my age), parkour was in Mirror's Edge and double jumping has been a scout thing in team fortress 2 for years. However, combining all these things was just executed so well. When on foot, I have no hesitation trying to take out titans by jumping on them (though some abilities will make me more hesitant as people level up). When there's a bunch of enemy titans, I summon mine to bring out the big guns.



Worth noting, however, is the lack of a proper campaign. I know that most people don't care anymore, but I still enjoy a single-player story. Even an atrocious one, like battlefield and CoD are known for, would be welcome. As it is, the game has a multiplayer campaign. So it goes through a story, where the allies and enemies are played by real people. The problem with this, is it makes the story incredibly hard to follow. Single-player campaigns rely on stopping the action at key moments to tell a story. If it's multiplayer, you can't stop the action. There is plot dialog going on while you're fighting, but it's hard to follow because you're distracted. This annoyed me a little, but honestly the game is so strong that I'll forgive the lack of real campaign.



**Update 3/17**

Still loving the game, though I thought it worth mentioning burn cards. They are kind of tedious. Basically, you get cards, which serve as temporary buffs when you use them. They are good for exactly one life, and you can only have 26 in your deck. This means that unless you stay on top of them, your deck will fill and prevent you from getting new ones. I would prefer it if they were implemented more like Mass Effect 3 multiplayer. In that game, you pick a buff for the whole round and you can hold more of them.



Sometimes, someone sneaks up on you and kills you. It happens, but if you just used a burn card, oh well. Your gun may be more powerful, but you never saw that guy and thus never fired. So it would be nice to have a buff for an entire round, which really isn't very long, but at least it guarantees you get a chance to use it.

Get Battlefield 4 Premium Service [Online Game Code]


Get Battlefield 4 Premium Service [Online Game Code]








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CUSTOMER REVIEW

Review

Let me start off by saying that I literally never place a public review out there on anything other than Club Nintendo. That said, I really have seen way too many people portraying the game in an extremely negative light.



First thing's first: This is for the Premium service. Buying this does NOT INCLUDE THE GAME. With that said, you can ignore any reviews on this product that involve the game itself. It has nothing to do with it.



Second of all: THIS IS NOT THE GAME!! I can't stress enough how many people give this product a poor review because they are unhappy with the GAME. If you want to review that, go to the game page and stay off this one.



Third (and serious): The Premium service offers a large amount of content for the life span of the game. You receive monthly Battlepacks for the next year (which is why it says you receive 12), every expansion pack that comes out for the game (normally priced would be 14.99 each which makes this a great value at about 35% off), plus Double XP events, new customizations, new knives, and more. If you intend on playing the game throughout its life cycle, this purchase is a no brainer. Please do not be mistaken by the false and incorrect reviews.



My overall theme here is to make sure that you READ THE PRODUCT YOU ARE REVIEWING before posting your opinion. These reviews are basically the judge and jury as to whether a product sees a profit or plummets into oblivion. Tread carefully consumers and makes sure you pay attention to what the reviewers are saying to ensure they even know what they are talking about! I love Battlefield, even with its flaws, and the Premium service will keep me playing for the years to come!

Get Command and Conquer The Ultimate Collection [Online Game Code]


Get Command and Conquer The Ultimate Collection [Online Game Code]








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CUSTOMER REVIEW

Review

First of all, let's just get the value out of the way. 17 games for standard retail price is fantastic. Sure some of the earliest games are available for free online anyway but honestly, those aren't the best reason for buying this package anyway.



In today's world, Real-Time Strategy games are certainly less prominent than they were 10 years ago but the one's we have are phenomenal. In comparison, some of the older Command and Conquer titles feel dated. The single mouse button system, the poor graphics which make it difficult to tell what units you're moving and the lack of any type of tutorial or unit descriptions. All of these are artifacts of a previous age of gaming. Still, since the original Command and Conquer is one of the earliest RTS games, it can be a fantastic reminder at how far the genre has come.



Even though the gameplay for these early games can feel ancient, the storylines are still phenomenal. The Tiberium Wars with their science fiction take on the future of our world, the Red Alert games with a more light-hearted campy look at how our world could have looked and the Generals series with a more modern warfare take on the series. For some, the storylines will make the older games worth playing through even without the nostalgia factor for long-time fans of the series.



The real reason to buy this game is for the newer titles in the Command and Conquer series. Red Alert 3, Generals and Command and Conquer 3 are the stand-out titles in this collection and make the whole thing worth buying. For anyone looking for great RTS games, these three plus their expansions are each easily worth the price of admission.



There are a few downsides to this collection though. The first and most upsetting problem is that none of these games are available on disk. In fact, this is really just a code making the games available through Origin, EA's download service. As far as I can tell, you don't have to remain online once the games are downloaded but I haven't spent much time offline gaming. This could be a serious problem though for those who may not have reliable internet access or aren't fans of Origin. The second problem is that some of the older games took some serious troubleshooting before they would work on my 64-bit Windows 7 OS. Every game from Red Alert 2 on worked without any problems and Tiberium Dawn worked fine but the others took some work and EA's tech support required several emails before they could solve the problem. Still, I did manage to get every game on the collection to work eventually. Last, Command and Conquer 4 is certainly a low point of the series and it can act as a painful reminder as to why they haven't made a C&C game for quite some time since then.



This generation has had some great value packs and this is no exception. If you are a fan of Command and Conquer or RTS games in general, this collection has some great selections. It does have its drawbacks but if you can look past those and are willing to put a little work into making a few of the older games work, it's a wonderful series and this complete collection of all 17 games can provide a lot of fun. As an added bonus, buying this collection will give you early access to the beta of the new Free-to-Play Command and Conquer when it is released.

Friday, February 20, 2015

Get Company of Heroes 2: Ardennes Assault [Online Game Code]


Get Company of Heroes 2: Ardennes Assault [Online Game Code]








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CUSTOMER REVIEW

Review

Totally cool new addition of COH2. This addition really contains a lot of single player play and is very challenging and would like to see more.

Wednesday, February 18, 2015

Buy Toon Link amiibo


Buy Toon Link amiibo








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CUSTOMER REVIEW

Review

I purchased this as a form of home security. After a series of break ins in my neighborhood, I was forced to look into various forms of protection for my home, and I believe this one is the best. I placed Captain Falcon behind my front door, ever watchful, and ever vigilant. Last Friday, I came home to a five dead thieves in my front yard. The coroner stated that it was if they had all been beaten to death with a large, fiery, blunt object.



Note: I leveled him up on Smash Brothers first. A level 1 Captain Falcon may not actually detect danger.